The current preview uses a reference head scan, not a scan of Aron. The personal likeness remains unfinished.
Head scan: Infinite, 3D Head Scan by Lee Perry-Smith / Infinite Realities, licensed under CC BY 3.0. Adapted by splitting the reference mesh for the opening animation and adding separate hair geometry. Source asset.
Cortex: Anderson M. Winkler / Brainder.org, licensed under CC BY-SA 3.0. Adaptations: coordinate transformation, repair of shared T-junctions, globally consistent smooth normals, and shading derived from cortical curvature and concavity. The MRI-derived pial surface retains its original folds. It is divided into eight closed pieces using illustrative planar cross-sections; these cuts are not anatomical lobe boundaries, and their interior faces do not depict measured internal anatomy. The adapted cortex mesh remains CC BY-SA 3.0 and does not represent Aron's individual anatomy.
Hair mesh: mhair02, adapted by culturalibre from the MakeHuman assets, MakeHuman Community source, released under CC0. Adaptations: fitting the swept mesh to the reference skull, lowering the front and temple hairline, adjusting the forelock, splitting it at the skull opening, and applying a brown-dominant material with lighter highlights.